Ninety-Nine Nights Equals 99 Hours of Boredom!
You will not often hear me bashing any Microsoft published game, because generally speaking, they create some of the best games for the Xbox 360. However, in reality, Q Entertainment / Phantagram is to blame for creating this lackluster and boring mid-August of 2006 flop of a fighting game, that truly only really offers 99 hours of boredom. This notion is entirely augmented by shoddy graphics and really lagging frame rates that equally make this game unappealing to look at and play.
The game offers no training mode that I could find, so you are left to hack and slash your way to who-cares glory. As you wing it on your own and you are dropped into large scale battles that glitch galore, be prepared to encounter the sloppiest enemy AI that you have seen in your life. Some just stand there and do nothing until you trigger their movements. And it this is not bad enough, the name of the game is pressing the ‘X’ button until your thumb is about to fall off. Think Eragon meets Suck and you have right idea in mind for this terrible fighting game.
“Ninety-Nine Nights is one of the poorest developed, massive scale, real time strategy hack and slashes that I have ever wasted time playing. Bad, glitch ridden graphics only add more to the paramount of a sloppy and rushed title that offers nothing more than numbing your fingers by repeatedly pressing the same buttons over and over again! I will pass on this one and you should too!"
My Score: 2.5 out of 10
See the Ninety-Nine Nights trailer below


















