Indie Game - Beat Hazard
Do you have a fetish for those side scrolling shooters like Gradius from back in the day? Do you enjoy dodging space asteroids and blowing up things with your space bombs? Well this indie game delivers on this premise. This is where you go 'B-but there are like a million games like this! What gives?!' Well hold it right there. This game goes a few steps further. It has no official soundtrack – the music is whatever you put in from your Xbox 360 or PC.
Now thing is, it not only doesn't have an official soundtrack, but no levels either. Instead, each level is populated based on what song you are playing with the game at the time. The more complicated the beat, the more powerful your ship gets in the form of power ups.
So it's like Audiosurf, but with bullets.
Then again Audiosurf is like the game Frequency's spiritual cousin. But the game literally fills in the gaps based on what songs you play. This also can make a mission very hard depending on the song. The game is set in space, but also utilizes bright flash colors non stop. I don't want to say it's seizure inducing, but it (can be) is seizure inducing. The pretty colors, even to my decent eyes, were brilliant when first starting but within five minutes, my eyes were spazzing out. Maybe if I played the game in pitch black darkness the colors wouldn't be so intense. I mean the bullets and attacks started to bleed together and get lost from all the flashing on screen. That was the only negative.
But if you can get past that, you can get this awesome title for 80 Xbox Live points.

